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2300 Pt. Chaos - Warriors Army The Legion of Shadar Kharan

Unit Name ## Mv WS BS St To Wo In At Ld Sv Cost
Shadar Kharan (Hero) 1 4 8 8 5/6 5 2 8 4 10 X/3 357.0
Usage Conflict; Mark of Slaanesh; Immune to Psychology; Never Break in combat and do not flee if unit flees; Halberd; Chaos Armor; Shield; Marauder Chariot
  Biting Blade -1Sv on all wounds [10]
  Jade Amulet One use only; 2+ Special Save versus a single wound [5]
  Marauder Chariot 1 - - - 7 7 3 1 - - X [131]
Steeds of Slaanesh; Scythed Wheels; +2 automatic impact hits on charge; On charge, D6 impact hits @ S7; Shooting: 1=Crew, 2-3=Steed, 4-6=Chariot; HtH Combat: 1=Chariot, 2-3=Steed, 4-6=Crew
    Steed of Slaanesh 2 12 3 - 4 5 1 6 1 10 4 [30]
Cause Fear; If attack hits, resolve wounding as per rider delivering the blow; Daemonic Save
    Marauder Crew 1 4 4 3 4 3 1 4 2 7 X [1]
Flail; +2S in first turn of any HtH combat
* Marauder Horsemen 8 4 4 3 4 3 1 4 2 7 5/3 340.0
Usage Conflict; Warlord: Shadar Kharan (Hero); Standard Bearer; +1 Combat Result; Flail; +2S in first turn of any HtH combat; Light Armor; Shield; Warhorse
  Standard of Shielding Unit receives +1 on all Saves, or a Save of 6+ if no armor to begin with [25]
  Warhorse 8 8 3 - 3 3 1 3 1 5 X [0]
Enkelial (Sorc2) 1 4 6 6 5 5 2 7 2/3 9 X/4 393.0
Level 2 Wizard; Mark of Slaanesh; No foes within 12" can cast spells or shoot at character; Second Weapon; Chaos Armor; Marauder Chariot
  Skull Staff Enemy model within 12" during bearer's magic phase must reveal all magic items; Bearer gains +1 on all attempts to dispel enemy spells [35]
  Dispel Magic Scroll One use only; Automatically dispells an enemy spell as it is cast [25]
  Marauder Chariot 1 - - - 7 7 3 1 - - X [156]
Steeds of Slaanesh; Scythed Wheels; +2 automatic impact hits on charge; On charge, D6 impact hits @ S7; Shooting: 1=Crew, 2-3=Steed, 4-6=Chariot; HtH Combat: 1=Chariot, 2-3=Steed, 4-6=Crew
    Banner of Sorcery Stores D6 WoM cards at game start; Usable by friendly wizards w/i 12" [25]
    Steed of Slaanesh 2 12 3 - 4 5 1 6 1 10 4 [30]
Cause Fear; If attack hits, resolve wounding as per rider delivering the blow; Daemonic Save
    Marauder Crew 1 4 4 3 4 3 1 4 2 7 X [1]
Flail; +2S in first turn of any HtH combat
* Marauder Horsemen 8 4 4 3 4 3 1 4 2 7 5/4 340.0
Usage Conflict; Warlord: Enkelial (Sorc2); Standard Bearer; +1 Combat Result; Flail; +2S in first turn of any HtH combat; Light Armor; Shield; Warhorse
  War Banner Add +1 to combat result of carrying unit [25]
  Warhorse 8 8 3 - 3 3 1 3 1 5 X [0]
Marduk (Sorc2) 1 4 6 6 5 5 2 7 2 9 X/3 228.0
Level 2 Wizard; Mark of Slaanesh; No foes within 12" can cast spells or shoot at character; Lance; +2S on cavalry charge; Chaos Armor; Steed of Slaanesh
  Warpstone Charm Re-roll any one dice throw, adjusting it by +1/-1 if desired [10]
  Dispel Magic Scroll One use only; Automatically dispells an enemy spell as it is cast [25]
  Steed of Slaanesh 1 12 3 - 4 5 1 6 1 10 4 [0]
Cause Fear; If attack hits, resolve wounding as per rider delivering the blow; Daemonic Save
Marauders 16 4 4 3 4 3 1 4 2 7 X 221.0
Warlord: Marduk (Sorc2); Standard Bearer; +1 Combat Result; Flail; +2S in first turn of any HtH combat
Chaos Hounds 7 6 4 - 4 4 1 4 2 6 X 117.0
Warlord: Marduk (Sorc2)
  Leader 1 4 6 6 4/5 4 1 6 2 9 5/4 [33]
Halberd; Chaos Armor Upg.
* Oglah Khan's Wolfboyz (mr) 11 4 4 3 3 3 1 2 1 6 4 295.0
Usage Conflict; May skirmish; No shooting penalties for moving,range or stand and shoot; Treacherous Gits: On a roll of 1 they are affected.; Standard Bearer; +1 Combat Result; Musician; +1 Combat Result if tied; Allows skirmished units to reform; Spear; Two ranks attack if no movement; +1S on cavalry charge; Normal Bow; S3 hit @ Range 24"; Light Armor; Shield; Giant Wolf
  Giant Wolf 11 9 4 - 3 3 1 3 1 3 X [0]
  * Oglah Khan 1 4 5 5 4 4 2 5 3 8 4 [100]
Usage Conflict; Spear; Two ranks attack if no movement; +1S on cavalry charge; Normal Bow; S3 hit @ Range 24"; Light Armor; Shield; Giant Wolf
    Pelt of Wulfag +2" to their pursuit move [30]
    Giant Wolf 1 9 4 - 3 3 1 3 1 3 X [0]
Total Army Cost: 2291.0 Pts.
Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Points Unused Percent
Warlord N/A 751.0 1549.0 32%
Retinue N/A 1245.0 1055.0 54%
Allies (0% - 25%) N/A 295.0 280.0 12%
Magic Item Summary 10 215.0 N/A 9%

Roster created with Army Builder - Copyright (c) 1998,1999 by Lone Wolf Development, Inc.